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Definition
These definitions are extracted from orange juice, the demoscene portal.
What is the demoscene ?
The demoscene is a world wide community of people sharing the same passion in doing demos and related suff. It is mainly composed of males aged between 15 and 30.
What is a demo ?
A demo is a way to show others what some demomakers can do in programming (that's the coding part), music (zik) drawing (gfx) and/or modeling (3D). It is a kind of non-interactive multimedia presentation, the difference with a classical animation being that the display of a demo is computed in real time (like people playing a play contrary to showing a movie) making a biggest challenge (because of some computing power considerations).
For now a demo is mostly composed of 3D animations mixed with 2D effects.
There are three main kinds or types of demos :
- intro 4k : limited size and no music (mostly)
- intro 64k : limited size, no other restrictions.
- demo : virtualy no limit.
Restrictions change from a competition to another, it mostly depends of the machine the programs are runned on (486 or Pentium III ?... :) ). The demos are mostly designed to run on PC computers, but not that long away there were mostly designed to run on C64, Atari and Amiga. We can even find demos running on TO7, BeBox, RISC PC, Macintosh, Amstrad CPC, Gameboy, Playstation, etc...
Productions
Here are some of the productions I participated to.
Future
I could just say : THE FUTURE IS NOW ! But about the future of demoscene, I don't know at all. In the future my participation won't be as important as it have been during 2000/2002. But I'll still be aware of productions, and be supportive.
©2002-2003 sanx.fxteam.net - sanx2 at fxteam dot net - fxteam.net
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