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journal
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summary
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summary
Here is a summary of the projects I participated or fully realized, since it started to be interesting (31). Removing the really small ones or not interesting. Really old ones are kept to see the evolution.
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| project |
| year |
| technologies |
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| | | various click and play games | | 199x | | click and play | | | | nietzsche, le philosophe | | 1997 | | director | | | | l'histoire de l'informatique | | 1998 | | director | | | | camus.net | | 1998 | | html, photoshop | | | | astplay | | 1998 | | turbo pascal, astplayer | | | | quantum knights | | 1998 | | msvc5, c/c++, pv3d, fmod | | | | post apocalyptic project | | 1999 | | delphi, direct draw, modplug | | | | maple 5.2 fake | | 1999 | | delphi, ole | | | | old effects | | 1999 | | gcc/djgpp, c, allegro | | | | origin cracktro | | 1999 | | msvc6, c++, allegro | | | | d3d effects | | 1999 | | msvc6, c++, directx7 | | | | xmas winamp plugin | | 1999 | | msvc6, c++, direct draw | | | | a lame world | | 2000 | | msvc6, c++, stl, winsocks, pv3d, fmod | | | | vr3d | | 2000 | | msvc6, c++, stl, directx7, 3dsmax3 sdk | | | | fly thru ages | | 2000 | | msvc6, c++, stl, vr3d, fmod | | | | epidemic website | | 2000 | | html, css, php, javascript | | | | corewar | | 2001 | | cc, c ansi, tinyptc, X11 | | | | vr2d | | 2001 | | msvc6, c++, swf, tinyptc | | | | tiger compiler | | 2001 | | gcc, c++, flex, bison, autoconf/automake, cvs | | | | e-sh | | 2001 | | cc, c ansi, autoconf/automake, cvs | | | | vrjizz | | 2001 | | msvc6, c++, wxwindows | | | | vr3d 2 | | 2001 | | msvc6, c++, stl, directx8.1, 3dsmax4 sdk | | | | vrimpact | | 2001 | | msvc6, c++, stl, vr3d 2, cvs | | | | vrstudio | | 2001 | | msvc6, c++, stl, vr3d 2, wxwindows | | | | om-r | | 2001 | | msvc6, c++, flex, bison | | | | epidemic's gløt | | 2002 | | msvc6, c++, opengl | | | | iris | | 2002 | | dreamcast, gcc, kos/pvr, c++ | | | | metamodel engine | | 2002 | | ms.net, c#, xmi (uml) | | | | xnfo | | 2003 | | ms.net, c#, directx9, shaders, hlsl | | | | vr3d 2.1 | | 2003 | | msvc7.1, c++, stl, directx9, shaders, hlsl, 3dsmax5 sdk | | | | virtools dev 3.0 | | 2003 | | msvc6, c++, virtools dev sdk, directx9, shaders, hlsl |
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©2002-2003 sanx.fxteam.net - sanx2 at fxteam dot net - fxteam.net
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